-------- Original Message --------
Subject: Fwd: Votey Checkers
Date: Sun, 15 Feb 2004 00:18:54 -0500
From: Robert R. Snapp <[log in to unmask]>
> There was no condition given for the event in which a move can't be
Oftentimes in such games, if a player does not have a legal move, then
he or she forfeits the game.
> I can see three options when a move can't be made by one player:
> The server will skip. The other player then gets turns in a row
> (essentially giving them a near guaranteed victory).
> They lose.
> They must move one piece to the same place as they are already at
> (2222 or 4747).
> Also, Do you know how to measure CPU time when using Java?
This one I don't know the answer.
> What are the rules if two AI's get into a stalemate position where they
> eventually start looping their move sequences? Is there a maximum move
> count before the game is reset?
No. I didn't specify this in the rules. However, I think it would be
reasonable to call a game a draw if it became periodic.
> ----- End forwarded message -----
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